The Entertainment Industry Has Forgotten How to Measure Value
The announcement that Destiny 2 will enter maintenance mode marks the end of one of the most influential live service games ever created. While the game will continue to exist, its era of major expansions is effectively over, bringing to a close more than a decade of continuous development.
For many players, it feels like the end of an era. For the wider entertainment industry, it should prompt a much bigger discussion.
How is creative success actually measured? Continue reading The Entertainment Industry Has Forgotten How to Measure Value
